Challenges

Featured Challenge:
#184 — Elastic Collisions

What happens when two circles collide in a p5.js canvas? In this video, I examine the math and implement idealized elastic collisions in a physics simulation. This video supplements the Nature of Code book series in Chapter 6 which uses 3rd party physics libraries to handle collisions rather than a direct implementation.

jul 12, 2024

Elastic Collisions

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procedural

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.

3D Terrain Generation with Perlin Noise